Immortal Creed Docs
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  1. Gameplay
  2. Damage Types

Ranged Damage

PreviousMelee DamageNextMagic Damage

Last updated 2 years ago

Ranged damage from a card provides a range of outcomes, with each use dealing an amount of damage randomly rolled between a low and high value. Ranged damage has a base 80% chance to hit your opponent.

Ranged damage is the least consistent damage type, but with luck can do more damage than other cards of the same Card Power.

Most Immortal and Equipment card Ranged modifiers will increase hit chance.

“A well placed bolt between the eyes will stop any Thratan dead in its tracks.” - Emmar, Lune’s Guard archer