> For the complete documentation index, see [llms.txt](https://docs.immortalcreed.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.immortalcreed.com/gameplay/how-to-play/turns.md).

# Turns

Immortal Creed was shut down on October 26, 2025. This documentation is for archival purposes only.

Each Turn![](https://3174148531-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FqPbVZligiAFZFTmqaqci%2Fuploads%2FsItKwCqwhOkOsZW0IZcf%2Fhourglass.PNG?alt=media\&token=5ccfab0b-4edc-43d2-a3d9-4ba8f0da3ac9) in a battle consists of both players turning over and triggering their next Equipment card. When a multi-turn card is played, the card damage or effect will trigger when the number of turns on the card have passed.

Each turn lasts 10 seconds, with a card's Speed ![](https://3174148531-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FqPbVZligiAFZFTmqaqci%2Fuploads%2FUu8Xke0X7X07ZbuJiFaq%2Fcardspeed.PNG?alt=media\&token=d0fee0e5-a047-4f88-b8c1-a2dc8c522c77) designating when during the turn the card will trigger.

<figure><img src="https://3174148531-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FqPbVZligiAFZFTmqaqci%2Fuploads%2F267ONCUQKDvcKHX571bd%2Fhourglass.PNG?alt=media&amp;token=78da58e9-7b8d-4a79-a8d9-55f491918889" alt=""><figcaption></figcaption></figure>
