For the complete documentation index, see llms.txt. This page is also available as Markdown.

Locations

Immortal Creed was shut down on October 26, 2025. This documentation is for archival purposes only.

Each match takes place in a unique location setting of Alara. The environment of a location determines special effects and modifiers to a battle.

A few common locations are:

  • Arena

    No rules, only mayhem.

  • Cave No ranged weapons allowed.

  • Mountaintop Match only lasts 4 rounds. No shields or heals allowed.

  • Swamp Random poison damage each round.

  • Island Your magic has no power here.

  • Riverbank No melee weapons allowed.

  • The Void No RNG allowed.

“We fight. From the Deepsmith forges through Crommen cities to the wilds of Morinth Forest we will fight any and all willing to challenge us.” - Creststrider, Carthian warrior

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